![]() The evening becomes bloody as the guests turn on one another or become trapped by Stauf's machinations. The others search for Tad in earnest to claim their reward from Stauf. Elinor and Hamilton feel they must find Tad and help him escape Stauf's plan. They learn that Stauf wanted them to bring him a seventh, uninvited guest: a boy named Tad who entered the house on a dare. They discover a number of puzzles that give them instructions. The six arrive but find no sign of Stauf or anyone else. These visions all take place on a night sometime after the deaths of the children, where six guests were invited to the Stauf mansion: Martine Burden, a former singer Edward and Elinor Knox, a dissatisfied middle-aged couple Julia Heine, a bank worker who reminisces of her youth Brian Dutton, a fellow shop owner and Hamilton Temple, a stage magician. The mansion is deserted, but as Ego explores it, he has ghostly visions of events in the past. In the game's present, the narrator (the player's character) named "Ego" awakens in the Stauf mansion. Stauf disappears into his mansion and is never seen again. At the same time, several children possessing Stauf's toys contract a mysterious illness and die. He uses his fortune to build a mansion at the edge of town, following another vision. Stauf has other visions of dolls and toys, and crafts and sells these as well. He trades the doll for food, drink and a place to stay at a local tavern. He has a vision of a beautiful doll, and the next day begins carving it. A drifter named Henry Stauf kills a woman to steal her purse, beginning a series of deplorable acts. The game begins with a flashback to 1935 in the town of Harley-on-the-Hudson. The game's POV video of walking through the house was originally planned as a live-action video in a practical set, but the idea was abandoned after pre-rendered 3D sequences proved feasible and more cost-effective. This game, along with LucasArts' Star Wars: Rebel Assault and Brøderbund's Myst, helped promote the adoption of CD drives, which were not yet common. Removing some of the large movies and videos was not an option, as they were essential to the gameplay. ![]() Computer Gaming World reported with amazement in 1993, "not only does Guest consume an entire CD-ROM. The 7th Guest was one of the first games for the PC platform to be available only on CD-ROM, since it was too large to be distributed on floppy disks. The hint book can be used for all but the final puzzle. After each puzzle, the player is shown a video clip of part of the plot, if the hint book was consulted three times, the player does not get to view the clip. The first two times the book is consulted about a puzzle, the book gives clues about how to solve the puzzle for the third time, the book completes the puzzle for the player so that the player can proceed. ![]() For players who need help or cannot solve a particular puzzle, there is a hint book in the library of the house. Other puzzles include mazes, chess problems, logical deductions, Simon-style pattern-matching, word manipulations, and a difficult game of Ataxx, similar to Reversi. The first puzzles most players encounter are either one where players must select the right interconnected letters inside the lens of a telescope to form a coherent sentence or a relatively simple cake puzzle, where the player has to divide the cake evenly into six pieces, each containing the same number of decorations. When one coffin is selected, that one, and some of its adjacent ones, open or close.Ī plot of manipulation and sin is gradually played out, in flashback, by actors through film clips as the player progresses between rooms by solving twenty-one puzzles of shifting nature and increasing difficulty. One of Stauf's many puzzles: This one requires Ego to close all of the coffins. ![]()
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